In concept, this has been my favorite design challenge so far. That is to say I find the concept to be the most interesting, but in application I can barely remember a single outfit. I take that back. I remember a single outfit. There was one that I thought was exquisite. More on that later.
I understand the practicalities of the dictates of the actual industry and the attempts to reflect same in the design challenges. I understand why they are dressing socialites and children's dolls and ice dancers and uniformed workers and so forth. This challenge takes a step back into the abstract world of the creative impulse. The designers are called upon to cull inspiration from the world around them and translate it into whatever sort of dress they choose. The possibilities are infinite.
And yet, Tim Gunn shows up halfway through the show and gathers the designers in a huddle. He tells them that what he is seeing from them is "lackluster" and that they need to "wake up." As usual, Gunn proves to be the fount from which all wisdom flows on the program. Gunn also pulls Santino aside and makes sure to mention that there is a fine line between being funny and being witty in design. This may well have been one of the pivotal moments in the entire season, but it is quickly brushed past in the editing docks.
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Paul: Nick started to scare me in this episode. I think we both really liked Nick's character and also felt that he was one of the more steady designers of this season. When he starts talking about walking away, you want to grab him by the collar and yell at him to get back in there and design. That reaction is precisely what they want! They are trying to kill your soul!
I really can't work up any care about the drama with the models. I liked Nick, but as soon as they start squabbling and walking off and mugging for the camera, I start looking at my watch and wondering when I'm going to get to see creativity again. However, yes, I think we can all agree that Zulema came off a bit boorish in this episode. Although, again, I would add how disturbing I find my reaction to the models based on the manner in which the material is presented to me. I cannot, and I hazard to guess shan't, remember a single model from this season. These are human beings with hopes and dreams and who are also, in fact, engaged in the manifestation of the visual creative arts.
However, in fairness to this show, there are many modeling television shows readily available. I wonder if they flip it for those shows. I wonder if Tyra marches on a line of designers in front of the models and makes the model pick a designer without allowing the designer to speak.
Laurie: Now that's an amusing idea! I've never seen any of the shows you refer to, but that scenario seems unlikely. On the other hand, in the desperate world of coming-up-with-new-ideas-for-reality-TV-shows, even that might not be out of the realm of possibility. I really have no interest in the modeling aspect of the program either. I have to admit, I don't care for it when the models become the focus of attention. If they do their job right, they should be barely noticed until they show up on the runway, and then it is their responsibility to work the design, not draw attention to themselves. It takes an ironic level of humility (if that's the right word) and professionalism, I think, to be a good model. I've been surprised at the number of times models have kept our designers biting their nails and wondering if they are going to show up, or whining once they do. Sometimes I've wondered if the Project Runway gods set it up this way to add stress. It's just so hard for me to believe these gals would actually be so irresponsible. Don't get me wrong, it's not that I have anything against models or modeling. They are obviously essential to the fashion industry, and a great model is a great asset for a designer or a brand. It's just that the main thing that keeps me watching Project Runway is observing the creative process and watching these very colorful and imaginative characters at work, anything that distracts from that distracts from the best part of the show.
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Daniel V's orchid design |
Laurie: Haven't we talked about that before - about how boundaries can be freeing?
Well, anyway, on to our designs. Daniel Vosovic didn't really need his camera tour through Gotham. His inspiration came from an orchid in Michael Kors' own studio. As ever, his design bore my three favorite adjectives: tasteful, lovely, and restrained. Okay, I have other favorites, but I love Daniel's style, and his personality in general. He's the kind of young man I'd be happy to see my daughter dating (never mind about the him-being-gay part). He's respectful, gentle, and soft-spoken in his demeanor, but also funny and quietly confident. His artistic style reflects his personality well. And so did his winning design.
(By golly, Daniel's model has my exact elbows. Is it possible we're related?)
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Andrae's oily puddle gown |
Paul: This was beyond the pale the most creative and artistically successful dress of this challenge, however, as we've seen before and doubtlessly shall see again, that does not equal a win on Project Runway. The dress was beautiful while communicating a greasy gutter puddle!
Laurie: Then there was poor Nick, who, as we mentioned earlier, was nearly too heartbroken over the loss of his model to design a thing. His inspiration finally ended up coming from some a photo of some printed fabric in a shop window that vaguely resembled henna tattoo art. He pulled the colors from the print into his design, and made a skirt and blouse that seemed rather like Nick had fallen into his default style - which, lucky for him, is not half bad. If this result is what he gets from being uninspired, well, I'm still impressed. The judges passed him on to the next round.
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Santino's dress and inspirational photograph |
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We end with the end of Zulema's Season Two run. Her red dress was inspired by a photo of a large African-American woman wearing.... a red dress. Beyond the fact that it was no great leap of fancy, the dress was ill fitting, an ongoing problem for Zulema, and poorly finished.
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